Paolo

 

Tommaso just linked me this video, it shows the first ever developed automatic camera control system by James Blinn in 1988.

 

A nice example of good integration of explicit player modeling and adaption in the gameplay.
Read the full interview here.

 

 

Take a look at my talk on camera control at CIG 2010!

 

Check this link! You can follow the 2010 Conference on Computational Intelligence in Games… especially me on saturday afternoon at 2:00 PM :)
More info about the conference and the program http://game.itu.dk/cig2010.

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