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	<title>PaoloBurelli.com</title>
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	<link>http://www.paoloburelli.com/wordpress</link>
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	<lastBuildDate>Mon, 17 Oct 2011 16:32:17 +0000</lastBuildDate>
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		<title>Automatic Camera Control in Computer Games @ TU Dortmund</title>
		<link>http://www.paoloburelli.com/wordpress/automatic-camera-control-in-computer-games.html</link>
		<comments>http://www.paoloburelli.com/wordpress/automatic-camera-control-in-computer-games.html#comments</comments>
		<pubDate>Mon, 17 Oct 2011 16:26:35 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Camera Control]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=448</guid>
		<description><![CDATA[My project on automatic camera control in computer games presented at TU Dortmund this June.]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>My project on automatic camera control in computer games presented at TU Dortmund this June.<br />
<iframe src="http://player.vimeo.com/video/30677114?title=0&amp;byline=0&amp;portrait=0" width="500" height="375" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New demos and experiments</title>
		<link>http://www.paoloburelli.com/wordpress/new-demos-and-experiments.html</link>
		<comments>http://www.paoloburelli.com/wordpress/new-demos-and-experiments.html#comments</comments>
		<pubDate>Tue, 11 Oct 2011 17:47:11 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Camera Control]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=439</guid>
		<description><![CDATA[Along with the new layout, the blog has been enriched with two new demos and one interactive online experiment. Check  the CamOn Platform Demo to see the lates evolution of my automatic camera control library and the Head Controlled Camera Demo for a preview of my next research direction. In the Experiments section you can find the <a href='http://www.paoloburelli.com/wordpress/new-demos-and-experiments.html'>[...]</a>]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>Along with the new layout, the blog has been enriched with two new demos and one interactive online experiment.<br />
Check  the <a title="CamOn - Platform Demo" href="http://www.paoloburelli.com/wordpress/demo/camon-platform-demo">CamOn Platform Demo</a> to see the lates evolution of my automatic camera control library and the <a title="Head Controlled Camera" href="http://www.paoloburelli.com/wordpress/demo/head-controlled-camera">Head Controlled Camera Demo</a> for a preview of my next research direction.<br />
In the Experiments section you can find the <a title="CamOn - Lerpz Escape Experiment" href="http://www.paoloburelli.com/wordpress/experiments/camon-lerpz-escape-experiment">Lerpz Escape Experiment</a>, a little evaluation of the effect of different camera control paradigms in 3D games.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Being your own director</title>
		<link>http://www.paoloburelli.com/wordpress/being-your-own-director.html</link>
		<comments>http://www.paoloburelli.com/wordpress/being-your-own-director.html#comments</comments>
		<pubDate>Thu, 05 May 2011 09:30:06 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Virtual Camera Control]]></category>

		<guid isPermaLink="false">http://cameracontrol.org/blog/?p=318</guid>
		<description><![CDATA[Tomlinson et al., in their paper on expressive autonomous cinematography, quote a statement by Steven Drucker at SIGGRAPH ’99: ”It was great! I didn’t notice it!”. Drucker was commenting Tomlinson’s work presented at SIGGRAPH that year and, ...]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>Tomlinson et al., in their paper on expressive autonomous cinematography, quote a statement by Steven Drucker at SIGGRAPH ’99: ”It was great! I didn’t notice it!”. Drucker was commenting Tomlinson’s work presented at SIGGRAPH that year and, in his comment, he clearly associates the quality of a camera control system with the lack of intrusiveness. How can we achieve such a result? how is it possible to take the control of the camera from the player but still moving the camera the &#8230; <a href="http://cameracontrol.org/blog/2011/05/05/being-your-own-director/">Continue reading <span class="meta-nav">&#8594;</span></a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Cameracontrol.org</title>
		<link>http://www.paoloburelli.com/wordpress/cameracontrol-org.html</link>
		<comments>http://www.paoloburelli.com/wordpress/cameracontrol-org.html#comments</comments>
		<pubDate>Thu, 02 Dec 2010 10:04:01 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Virtual Camera Control]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=250</guid>
		<description><![CDATA[Few weeks ago a new website on virtual camera control opened, it is still in its early life but it contains already a bunch in interesting things like the bibliography page. This website wants to be a resource for people interested in virtual camera control. We are going to keep the blog updated with information <a href='http://www.paoloburelli.com/wordpress/cameracontrol-org.html'>[...]</a>]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>Few weeks ago a new website on virtual camera control opened, it is still in its early life but it contains already a bunch in interesting things like the <a href="http://cameracontrol.org/blog/bibliography/">bibliography page</a>.</p>
<blockquote><p>This website wants to be a resource for people interested in virtual camera control. We are going to keep the blog updated with information about research activities on camera control (conferences, papers, …) and about camera control in applications.</p></blockquote>
<p style="text-align:right"><a href="http://cameracontrol.org" target="_blank">www.cameracontrol.org</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tenure track in Italy? (post in italian)</title>
		<link>http://www.paoloburelli.com/wordpress/tenure-track-in-italy-post-in-italian.html</link>
		<comments>http://www.paoloburelli.com/wordpress/tenure-track-in-italy-post-in-italian.html#comments</comments>
		<pubDate>Thu, 14 Oct 2010 08:03:38 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Politics]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[University]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/tenure-track-in-italy-post-in-italian.html</guid>
		<description><![CDATA[DDL Gelmini, Articolo 21 Comma 5: &#8220;Nell’ambito delle risorse disponibili per la programmazione, nel terzo anno di contratto di cui al comma 3, lettera b), l’universita` valuta il titolare del contratto stesso, che abbia conseguito l’abilitazione scientifica di cui all’articolo 16, ai fini della chiamata nel ruolo di professore associato, ai sensi dell’articolo 17. In <a href='http://www.paoloburelli.com/wordpress/tenure-track-in-italy-post-in-italian.html'>[...]</a>]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>DDL Gelmini, Articolo 21 Comma 5: &#8220;Nell’ambito delle risorse disponibili per la programmazione, nel terzo anno di contratto di cui al comma 3, lettera b), l’universita` valuta il titolare del contratto stesso, che abbia conseguito l’abilitazione scientifica di cui all’articolo 16, ai fini della chiamata nel ruolo di professore associato, ai sensi dell’articolo 17. In caso di esito positivo della valutazione, il titolare del contratto, alla scadenza dello stesso, e` inquadrato nel ruolo dei professori associati. La valutazione si svolge in conformita` agli standard qualitativi individuati con apposito regolamento di ateneo nell’ambito dei criteri fissati con decreto del Ministro. La programmazione di cui all’articolo 17, comma 2, assicura la disponibilita` delle risorse necessarie in caso di esito positivo della procedura di valutazione. Alla procedura e` data pubblicita` sul sito dell’ateneo. L’espletamento del contratto costituisce titolo preferenziale nell’ammissione ai concorsi nelle pubbliche amministrazioni.&#8221;</p>
<p>Forse è la volta buona che smettiamo di avere ricercatori di 50 anni? 8 anni di tenure track sono un po&#8217; tantini ma meglio di niente&#8230;</p>
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		</item>
		<item>
		<title>The first Automatic Camera Control System</title>
		<link>http://www.paoloburelli.com/wordpress/the-frist-automatic-camera-control-system.html</link>
		<comments>http://www.paoloburelli.com/wordpress/the-frist-automatic-camera-control-system.html#comments</comments>
		<pubDate>Wed, 29 Sep 2010 15:45:35 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Virtual Camera Control]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=243</guid>
		<description><![CDATA[Tommaso just linked me this video, it shows the first ever developed automatic camera control system by James Blinn in 1988.]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>Tommaso just linked me this video, it shows the first ever developed automatic camera control system by James Blinn in 1988.<br />
<object width="470" height="360"><param name="movie" value="http://www.youtube.com/v/DrKQaDupdWQ?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DrKQaDupdWQ?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="360"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A little of player modeling and adaptation in the last Silent Hill</title>
		<link>http://www.paoloburelli.com/wordpress/a-little-of-player-modeling-and-adaptation-in-the-last-silent-hill.html</link>
		<comments>http://www.paoloburelli.com/wordpress/a-little-of-player-modeling-and-adaptation-in-the-last-silent-hill.html#comments</comments>
		<pubDate>Mon, 06 Sep 2010 14:49:56 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=229</guid>
		<description><![CDATA[A nice example of good integration of explicit player modeling and adaption in the gameplay. Read the full interview here.]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>A nice example of good integration of explicit player modeling and adaption in the gameplay.<br />
Read the full interview <a href="http://wii.nintendolife.com/news/2010/01/interview_climax_silent_hill_shattered_memories" target="_blank">here</a>.</p>
<p><object width="470" height="360"><param name="movie" value="http://www.youtube.com/v/CF-CT4Csl3E?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/CF-CT4Csl3E?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="360"></embed></object></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Automatic camera in a real video game? &#8230;just a super short demo</title>
		<link>http://www.paoloburelli.com/wordpress/automatic-camera-in-a-real-video-game-just-a-super-short-demo.html</link>
		<comments>http://www.paoloburelli.com/wordpress/automatic-camera-in-a-real-video-game-just-a-super-short-demo.html#comments</comments>
		<pubDate>Mon, 06 Sep 2010 12:35:24 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Camera Control]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=213</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p><iframe src="http://player.vimeo.com/video/14710798?title=0&amp;byline=0&amp;portrait=0" width="460" height="330" frameborder="0"></iframe></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Combining Local and Global Optimisation for Virtual Camera Control</title>
		<link>http://www.paoloburelli.com/wordpress/combining-local-and-global-optimisation-for-virtual-camera-control.html</link>
		<comments>http://www.paoloburelli.com/wordpress/combining-local-and-global-optimisation-for-virtual-camera-control.html#comments</comments>
		<pubDate>Sun, 22 Aug 2010 16:30:08 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Camera Control]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=165</guid>
		<description><![CDATA[Take a look at my talk on camera control at CIG 2010!]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>Take a look at my talk on camera control at CIG 2010!<br />
<iframe src="http://player.vimeo.com/video/14323304?title=0&amp;byline=0&amp;portrait=0" width="460" height="320" frameborder="0"></iframe></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CIG 2010 stream</title>
		<link>http://www.paoloburelli.com/wordpress/cig-2010-stream.html</link>
		<comments>http://www.paoloburelli.com/wordpress/cig-2010-stream.html#comments</comments>
		<pubDate>Wed, 18 Aug 2010 09:36:31 +0000</pubDate>
		<dc:creator>Paolo</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[University]]></category>

		<guid isPermaLink="false">http://www.paoloburelli.com/wordpress/?p=162</guid>
		<description><![CDATA[Check this link! You can follow the 2010 Conference on Computational Intelligence in Games&#8230; especially me on saturday afternoon at 2:00 PM More info about the conference and the program http://game.itu.dk/cig2010.]]></description>
			<content:encoded><![CDATA[<div class='wb_fb_top'><div style="float:right;"></div></div><p>Check this <a href="http://www.livestream.com/itview">link</a>! You can follow the 2010 Conference on Computational Intelligence in Games&#8230; especially me on saturday afternoon at 2:00 PM <img src='http://www.paoloburelli.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
More info about the conference and the program <a href="http://game.itu.dk/cig2010">http://game.itu.dk/cig2010</a>.</p>
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